Most of my time making my games is spent creating the tools to produce assets, levels, etc. Here's a look at a map editor for my first person shooter game GoJaceFPS, called GoEditor. I made it because I didn't particularly like the Unreal Editor and wanted something that remined me of old school tools like the Hammer Editor by Valve, which I used to make Half-Life and CunterStrike maps back in ... a long time ago :O

GoEditor1